


TRUEEEE people are so obsessed with spending money to ease the gameplay and ruin the fun xD idk about how they feel about it but i'm sure it makes them like Saitama beating imp weaklingsīesides, korean companies, when they run out of ideas to develop the gameplay and story mode of the game (in addition to greed), they add stupid, flamboyant and OP changes and ruin the meta. you could still get cast locked by a magician class using spams to make you unable cast nightmare or even instant spells like haste/heed, spellbreaker, AB/rainbow etc. i liked epics until 8.1 because even if you had very high end buffs above standart +10 MC ones on server toggles it still took skill to do stuff. To be fair, all that +25 gear nonsense and final awakening stats on armours/accessories makes no sense, it makes things be wayy too easily doable. same could be done to that insane damage restrain etc deals and force them on using three weapons to do skillchain combos. I can bet on that theyll end up rage quitting and begging to revert this. No more solo dungeon clearance and just dd/tank or healer support for classes including summoners like overlord or masterbreeder/BM I can imagine how many players will tear if their ethereal/wind pixies and hectors with death gladiators got nerfed to the point theyre just back up pets unlike in 7.3-8.1 or earlier epics there should be a balance between pvp and pve in order to prevent exhaustion and repetitiveness. Giving everything in pve and not in pvp will force pvpers pve more than they want to and that actually ends up of getting tired of it.Ībsolutely true brother. and for pve servers-pvpers will quit because arena isnt required to get arena points also. first people in pvp servers will get bored quickly because they will gather arena points within matter of days if nor hours they want to complete their characters getting stones, some buff consumables. for pve servers the damage can be done by making pve zones or ap cards dropping from monsters exactly on the same manner. They either turn fully pvp or fully pve and destroys the actual overall balance and divides players and their communities.Īdding something as arena points on drop table on farm spot in pvp/pk server makes AP gathered quicker and usually too easily than doing actual arena pvp matches where you go spawnpoint everytime u die, or in daily quests which also is a huge game changer. It's the problem with many servers not just 7.2 but also e9 etc.

Ps: these are the characteristics of the initial release. Moreover, devs of 7.2 usually make servers that dont even last for one month for quick and easy money. I think it is doable if only devs of the servers stop being greedy and hear player's suggestions out. This is the optimal wish i was longing for years and years. I'll keep you informed about the status of server on a regular basis in our discord server
Rappelz arabic download#
U can download and register in website:Removed

Consumable like stamina saver, Growth potion, altered pieces.are available at the NPC trader. Blessing powder/ R power / Ancient elements / are all found in the main NPC NO shop (only a donator pack is given to the ones who support the server and keep it running) All merchants and teleporters (including class/pet npcs) are in the black market Enhancing gears success rate is 100% untill +6 Epic 7.2 non-edited server (at least for now) The Dev team is currently working on the hosting service as well as establishing a website for the server. I would like to introduce an Arabic server epic 7.2 that will open in the next few days. Good Morning Warriors and adventurers of Rappelz world,
